So finally the game is done....
Feels like a while since we started!
When I first began doing tasks for my team, I was very anxious. Having come back 2 weeks into the the second semester and missing approximately the first 3... catch up was needed. I was lucky that my team was so supportive and accepting despite this handicap. I was debriefed with the events and plans created while I was away and quickly took on the tasks needed- After familiarising myself with the needs of the team, I was given the role of landscape conception.. which I won't lie was tricky but after doing a fair bit of research and inspiration searching (including some of the sights I saw overseas) I was able to fulfill the task.
Sticking to the art roles... I next was presented the task of logo design - my research included thoughts of either doing something with the errors title or roman inspired. This task was personally more enjoyable for me as I wasn't stuck throwing trees and rocks everywhere (haha..)
Now... I'd say doing the cutscenes was the most stressful part of my job.
If I were to do this job again, I would've liked more time/more notice from my group to draw the cutscenes...I really didn't like the quality of the drawings produced.. but oh well... what's done is done. I'm just glad that it's all done and dusted 😅😅
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