Thursday, 30 August 2018

DIGD602 Week 6: Asset 1 version 01; preparations for playtest

As I continued with the creation of asset one I grew quicker and more confident with the manipulation of shapes to get what I desired. Although with the dawning of the upcoming playtest I had to focus on getting all the walls done and focus on those the most. This assured that the players trying the game in the playtest would have all sides of the building to look at with a assumption of it's completion. With that in mind, that was my stopping point before importing it into my greyboxing for version 01 of what I'll call Wander. The building took up the majority of my time over every other aspect but i'd say gives the playtesters a taste at the style and size of the future assets.






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