Sunday, 14 October 2018

DIGD602 Yeah nah i'm confused now, no more numbering: Modelling of asset 3 + texturing etc

Modelling

Time is of the essence ahah, for my last asset I decided to have something simpler as well - A skyscraper. Pretty straightforward, Multi tool to separate what needed what textures placed where.
This asset was pretty much created from minimal amount of polygon shapes unlike the last two.

Texturing

Once again a pretty straightforward time with this asset although with the amount of lines of windows it did get a bit confusing but in the end I managed all the same.

Pictured below is the before and after



Exported and placed like usual 

No comments:

Post a Comment