Quick reflection time!
Overall I have learnt many things from this project. My choice to pick this task for myself was due to my joy of 2.5D games, I have always wondered and admired about them. Doing this project has not only enlightened me with the supposed processes to create these games but has always given me a newfound respect for just how much work is needed to make a whole game based about the concept of parallax and 2.5D. It is extremely taxing and hard work that requires a lot of thought and time to finish and I admit I was foolish to believe in my own art skills so much in the beginning. I think I was pretty over ambitious with my intentions for the final project and as a result serious cut downs were made within the semester to just get one polished level up and running. In future, I believe now that I have a better understanding of just how much time is needed to fulfil a single level. But overall, I have really learnt so much about 2.5D games and how to do so much more in Unity.

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